Invisible FPS You Will Like and HateProject is a first-person and action-packed video game where you play as a secret agent whose job is to get information about a stolen nuclear head. Created by Innerloop Studios and released by Eidos Interactive in 2000, the game is also known as Project: I Enter and has a hidden mission reminiscent of the Gear Solid Metal System layer. A series has been created called: The Secret Life of the Secret Agency. The project follows the story of Agent Jones, who has been tasked with capturing Josef Priboi to obtain information on the missing nuclear title. You play through the mission level in different areas where you have to achieve the goal of approaching your current Pribois residence. It will open when you complete the previous mission. Jones followed Anya’s call, which gave her a goal by showing the area; (function () {(‘review-app-page-desktop’);}); Start with 4 weapons: an anti-knife gun with three different guns. You also have binoculars and a folder that tracks your progress and goals. To get more items like ammunition, grenades and medicine, you need to inspect the current location, but weapons and ammunition can easily be looted from vicious enemies because they will not settle. Therefore, it is very beneficial to be patient and eliminate all enemy NPCs to survive; The game insists on being rude, because there are cameras and alarms. You can enter the security building to disable the camera for a few minutes, but it has a hidden timer so it is recommended that you disable it whenever you can. The alarm can also be turned off by buttons scattered around the place, but it will sound again if the enemy is adequately warned. Unfortunately, you usually miss your presence a; Prepare for your desires The poor enemies of AI are one of the main shortcomings of this game. They have eyes and a small voice even if you shoot them from an unlocked gun, they usually do not hear and cannot see the corpse if they are too far away. The alarm will also not affect all enemies, although, in some cases, this obstruction may be due to the lack of a non-invasive removal method in the game that does nothing; Another problem with the game is that it does not have a storage system. There are no checkpoints to load you in the middle of the mission. After death, the mission fails and you go back to the beginning, all progress stops with a lot of missions. It doesn’t help that you can’t destroy enemies in any way without them creating chaos, which makes the game just boring; The last problem is the lack of condition of most players, although that doesn’t matter much in the game. However, it is still frustrating to see how shooting games use hidden machines and do not give players the opportunity to collaborate or compete like other shooting games of their generation. A: The Covert Strike works this way with the ability to save just because fans want to score future cubic games. This project was actually a game that was eagerly awaited in its time, because it had a different style of play at the time compared to seeing other FPS games. However, a serious lack of essential services and a general AI program that prompts you to respond to player action taken because of unsatisfactory experience. However, surprisingly, he continued to be popular and is now a nostalgic part of the childhood of shooting fans.